Craps - Wikipedia. A craps table with a game in progress. Craps is a dice game in which the players make wagers on the outcome of the roll, or a series of rolls, of a pair of dice. Players may wager money against each other (playing . Because it requires little equipment, . Its origins are complex and may date to the Crusades, later being influenced by French gamblers. What was to become the modern American version of the game was brought to New Orleans by Bernard Xavier Philippe de Marigny de Mandeville, a gambler and politician descended from wealthy colonial Louisiana landowners. An American dice maker named John H. Winn introduced the . With no backboard or sidewalk curb to hit against, this gave rise to presumed methods of dice control, of which the best was known as the . Latest trending topics being covered on ZDNet including Reviews, Tech Industry, Security, Hardware, Apple, and Windows. 10 Ideas for a More Efficient Warehouse Operation. Companies often think their picking operation is efficient as long as products roll out on time and customers are. Maintain a distraction-free desktop. Roll up fences for lesser used icons for a cleaner desktop. Create portals to folders on your computer. The players and casino employees stand or sit around a large oval craps table. In most houses sitting at a craps table is discouraged unless a player has medical reasons for requiring a seat. Tender, fluffy rolls hot from the oven are a must have for Thanksgiving dinner. Be sure and make plenty because these light as air rolls will be gone in a flash. Valentine’s Day Pictionary and Charades Directions: Print out Free Valentine’s Day Pictionary Charades Sheets and cut out the clues on the dotted lines. Craps table. Along the opposite side of the tub is usually a long, angled mirror. The left and right U- shaped sections of the table each have the same bet areas marked on the layout, with space for usually up to eight players to stand (or occasionally sit, on barstools) and place their bets on each side. The walls of the tub around these sections are usually covered with a rubberized pyramid- shaped texture, used to randomly reflect the dice that are thrown towards them from the opposite side of the table. An additional group of bets, referred to as proposition bets, is in the middle of the layout and used for bets by players from both sides. The top rim of the table has horizontal grooves for players to keep their chips (lying horizontally) while not in play. The table is run by up to four casino employees: a boxman, seated (usually the only seated employee) behind the casino's bank, who manages the chips, supervises the dealers, and handles . In smaller casinos or at quiet times of day, one or more of these employees may be missing, and have their job covered by another, or cause player capacity to be reduced. Some smaller casinos have introduced . Responsibility of the dealers is adjusted: the stickman continuing to handle the center bets, and the base dealer handling the other bets as well as cash and chip exchanges. By contrast, in . There are no attendants, and so the progress of the game, fairness of the throws, and the way that the payouts are made for winning bets are self- policed by the players. Rules of play. Players take turns rolling two dice and whoever is throwing the dice is called the . Players can bet on the various options by placing chips directly on the appropriately- marked sections of the layout, or asking the base dealer or stickman to do so, depending on which bet is being made. While acting as the shooter, a player must have a bet on the . The game is played in rounds and these . The shooter is presented with multiple dice (typically five) by the . The remaining dice are returned to the stickman's bowl and are not used. Dice are passed to the left. To start a round, the shooter makes one or more . The shooter must shoot toward the farther back wall and is generally required to hit the farther back wall with both dice. Casinos may allow a few warnings before enforcing the dice to hit the back wall and are generally lenient if at least one die hits the back wall. Both dice must be tossed in one throw. If only one die is thrown the shot is invalid. A come- out roll of 2, 3 or 1. On the other hand, anyone betting the Don't Pass line on come out wins with a roll of 2 or 3 and ties (pushes) if a 1. Shooters may keep rolling after crapping out; the dice are only required to be passed if a shooter sevens out (rolls a seven after a point has been established). A come- out roll of 7 or 1. The other possible numbers are the point numbers: 4, 5, 6, 8, 9, and 1. If the shooter rolls one of these numbers on the come- out roll, this establishes the . If the shooter . If the shooter rolls any seven before repeating the point number (a . Once a point has been established any multi- roll bet (including Pass and/or Don't Pass line bets and odds) are unaffected by the 2, 3, 1. Any single roll bet, is always affected (win or lose) by the outcome of any roll. While the come- out roll may specifically refer to the first roll of a new shooter, any roll where no point is established may be referred to as a come- out. By this definition the start of any new round regardless if it is the shooter's first toss can be referred to as a come- out roll. Any player may make any bet on any number at any time. Players can place bets on the 4, 5, 6, 8, 9, 1. All bets besides the pass line and come bet may be removed or reduced anytime before the bet loses, this is known as . Lay bet maximum are equal to the table maximum win, so if a player wishes to lay the 4 or 1. Odds behind Pass, Come, Don't Pass and Don't Come may be however larger than the odds offered allows and can be greater than the table maximum in some casinos. Don't odds are capped on the maximum allowed win some casino allow the odds bet itself to be larger than the maximum bet allowed as long as the win is capped at maximum odds. Single rolls bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum. The maximum allowed single roll bet is based on the maximum allowed win from a single roll. In all the above scenarios, whenever the Pass line wins, the Don't Pass line loses, and vice versa, with one exception: on the come- out roll, a roll of 1. Pass Line bets to lose, but Don't Pass bets are pushed (or . Some casino do not allow new pass line bets while a point has been established. Some casinos will place the bet straddling the outer border of the pass line so as to indicate that it is to be paid the same odds as a place bet, instead of just even money. Other casinos will take the bet on the pass line after a point has been established, known as put betting, which is a disadvantage to the player (since the seven is the most common roll and likely to happen before the . The stickman monitors the action at a table and decides when to give the shooter the dice, after which no more betting is allowed. When joining the game, one should place money on the table rather than passing it directly to a dealer, the dealer's exaggerated movements during the process of . The dealers are likely to be approachable and friendly and will explain the betting process. Also, casinos often offer training sessions for new craps players. Rolling. These requirements are meant to keep the game fair (preventing switching the dice or making a . If a die leaves the table, the shooter will usually be asked to select another die from the remaining three but can request using the same die if it passes the boxman's inspection. This requirement is used to keep the game fair (and reduce the chance of loaded dice). Names of Rolls in Craps. Snake Eyes. Ace Deuce. Easy Four. Five (Fever Five)Easy Six. Natural or Seven Out. Ace Deuce. Hard Four. Five (Fever Five)Easy Six. Natural or Seven Out. Easy Eight. 3Easy Four. Five (Fever Five)Hard Six. Natural or Seven Out. Easy Eight. Nine (Nina)4. Five (Fever Five)Easy Six. Natural or Seven Out. Hard Eight. Nine (Nina)Easy Ten. Easy Six. Natural or Seven Out. Easy Eight. Nine (Nina)Hard Ten. Yo (Yo- leven)6. Natural or Seven Out. Easy Eight. Nine (Nina)Easy Ten. Yo (Yo- leven)Boxcars or Midnight. There are many local variants of the calls made by the stickman for rolls during a craps game. These often incorporate a reminder to the dealers as to which bets to pay or collect. Two is . During actual play, more common terms are . Another name for the two is . Three may also be referred to as . A hard four can be called a . Other names for a five are . On a win, the six is often called . Older dealers and players may use the term . During the comeout, the seven is called . After the point is established, a seven is typically called by simply . It can also be known as a . In Atlantic City, a 4- 5 is called a . The 4- 5 nine is also known as . Other names for the nine include . Nine can also be referred to as . Jordan wore number 4. Ten the hard way is . Ten as a pair of 5's may also be known as . This phrase came from players in the Pittsburgh area. Eleven is called out as . An older term for eleven is . During the comeout, eleven is typically followed by . After the point is established, . On tables that pay triple the field on a twelve roll, the stickman will often loudly exclaim . Hard way rolls are so named because there is only one way to roll them (i. Consequently, it is more likely to roll the number in combinations (easy) rather than as a double (hard). Types of wagers. On the come out roll each player may only make one bet on the Pass or Don't Pass, but may bet both if desired. The Pass Line and Don't Pass bet is optional for any player not shooting. In rare cases, some casinos require all players to make a minimum Pass Line or Don't Pass bet (if they want to make any other bet), whether they are currently shooting or not. Pass line. This bet must be at least the table minimum and at most the table maximum. If the come- out roll is 7 or 1. If the come- out roll is 2, 3 or 1. A player may increase any corresponding odds (up to the table limit) behind the Pass line at any time after a point is established. Players may only bet the pass line on the come out roll when no point has been established, unless the casino allows put betting where the player can bet Pass line or increase an existing Pass line bet whenever desired and may take odds immediately if the point is already on. Don't pass. Like the Pass bet, this bet must be at least the table minimum and at most the table maximum. If the come- out roll is 2 or 3, the bet wins. If the come- out roll is 7 or 1. If the come- out roll is 1. In some casinos, the bet pushes on 2 and wins on 1. Others allow the player to choose to either push on 2 (.
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